Early Beta — Sign Up Now

HIVE DCC

The DCC That Should Have Existed 10 Years Ago

Modeling · Animation · Rigging · Rendering · Sculpting · Simulation · Texturing
All on OpenUSD

3953
Tests Passing
C++20
Core Engine
Apache 2.0
Open Source
6
Discipline Modules

Everything. In One Tool.

Every discipline natively integrated — no plugin juggling, no context switching.

Modeling
  • 25+ procedural operators with full history
  • Boolean CSG, retopology & UV tools
  • Non-destructive, USD-native geometry stack
Animation
  • Graph editor, dope sheet, channel mixer
  • AnimBot-level tools: tweener, motion trail, picker
  • USD animation layers with full override system
Rendering
  • Built-in path tracer with 20 AOV passes
  • Interactive progressive render viewport
  • Hydra-based — swap renderers without reloading
Materials
  • Node-based editor with 18 MaterialX node types
  • Path-traced preview baked in the editor
  • Full MaterialX export — open & portable
Rigging
  • Modular rig builder — 8 reusable components
  • Weight painting, FK/IK, spaces & constraints
  • mGear-inspired, built native — no plugins needed
Simulation
  • Particles, fluids, cloth & soft-body destruction
  • Terrain generation & procedural city builder
  • USD-compatible cache output for pipeline use

Why Hive?

Built from the ground up with the right foundations — not retrofit.

🧱

USD-Native

OpenUSD isn't just our file format — it IS the scene. Not bolted on. Not exported to. It's the DNA.

🔌

Plugin SDK

C++ for performance, Python for pipeline. Hot-reloadable. Package manager. Build an ecosystem.

🐝

Free & Open Source

Apache 2.0. No subscriptions, no rental, no seat limits. Yours forever.

🖥

Cross-Platform

macOS, Linux, and Windows. First-class on each — not an afterthought port.

3953 Tests

Aggressive test coverage from day one. We ship confidence, not patches.

🎨

Built by Artists

Every workflow is designed by people who actually do this for a living. No product managers in the room.


Built on the Right Stack

Industry-standard foundations. No vendor lock-in, no proprietary black boxes.

⚙️
C++20 Core
Modern, fast, maintainable
📦
OpenUSD
Scene backbone — Pixar standard
🖼
Hydra Viewport
Storm + custom path tracer
🎨
MaterialX
Academy Software Foundation standard
🖱
Qt6 UI
Native, responsive, cross-platform
Metal Acceleration
GPU-accelerated on Apple Silicon
🐍
Python Scripting
Full API access for pipeline TDs
🏗
CMake Build
CI/CD, reproducible, open

Roadmap

We ship fast, in the open. Here's what's landed and what's next.

Released — v0.3

Studio Hardening

  • ✓ Release CI — macOS DMG/PKG, Linux DEB, Windows MSI
  • ✓ macOS code signing + notarisation script
  • ✓ Auto-update checker (polls releases.hivedcc.io)
  • ✓ Opt-in telemetry + Privacy prefs tab
  • ✓ Python pipeline API (HivePy 0.1)
  • ✓ AlembicIO + glTF round-trip test coverage
  • ✓ 3953 tests passing (100%)
🔨 In Progress — v0.4

Public Alpha

  • → Signed installer for macOS + Windows
  • → Blender USD round-trip validation
  • → HivePy 0.2 — scene manipulation from Python
  • → Plugin marketplace (ClaWHub integration)
  • → Community Discord
🚀 Planned — v1.0

Production Ready

  • → AI-accelerated denoising + upscaling
  • → NPR / Toon render integrator
  • → Simulation (cloth, rigid body, fluid)
  • → Studio licensing + enterprise deploy
  • → Farm render client

Join the Beta

Be first in line when we open the gates. No spam — just a single email when you're up.

🐝

You're on the list!

We'll notify you when the beta is ready. Welcome to the hive.